World Of Dark Myst
Would you like to react to this message? Create an account in a few clicks or log in to continue.

World Of Dark Myst

The World Of Dark Myst RPG Forum
 
HomeLatest imagesSearchRegisterLog in

 

 Special/Hidden Buildings

Go down 
2 posters
AuthorMessage
Game-Master
Admin
Game-Master


Posts : 145
Join date : 2012-05-10
Location : jediroshi @ ether hotmail or gmail

Special/Hidden Buildings Empty
PostSubject: Special/Hidden Buildings   Special/Hidden Buildings EmptyWed Aug 08, 2012 5:26 am

This is a concept I was thinking about before hand and since you just unlocked the Kingdom builder and I know what aligment you picked for your town I thought I'd share it with you.

Basically I'm going to have hidden in this world ether by lost knowledge for special buildings. These buildings for your town will be expensive in the most case but will give you certain Meta-Game Feats. This is one example of one that you can't get at this point due to the aligment you picked for your Kingdom. Now I should point out that I am offering these to you as the GM and thus if I find that I did not see how much of a game breaker it will be, I reserve the right to destroy that building and rework it. I will give you back your BP's that you sunk into it though along with a free build to cover that since it's fair. But I do reserve the right to do so. Anyway here you go for an example.


All Seeing Eye (200 BP): 4 Block occupying building Prequisite (Evil Aligned Kingdom)— The eye makes you ignore the unrest of your kingdom. Through it's powers you can see all throughout your kingdom and spy into other kingdoms as well. Thus any unrest you have in your kingdom can quickly be quashed with little to no effort. So while you continue to record Unrest you will never lose any part of your kingdom to Step 4- Unrest phase.

You do keep Track of unrest though since if you get to unrest of 50+ the kingdoms have became wary of you and will declare war.


Economy+10; Unrest –10; Defense Mod +15

[You must be registered and logged in to see this link.]
Back to top Go down
https://worldofdarkmyst.forumotion.com
Azutoth




Posts : 43
Join date : 2012-07-15

Special/Hidden Buildings Empty
PostSubject: Re: Special/Hidden Buildings   Special/Hidden Buildings EmptySat Sep 01, 2012 4:54 pm

sounds goos to me, but will we know before spending all those points what is available for our alignment we have chosen
Back to top Go down
Game-Master
Admin
Game-Master


Posts : 145
Join date : 2012-05-10
Location : jediroshi @ ether hotmail or gmail

Special/Hidden Buildings Empty
PostSubject: Re: Special/Hidden Buildings   Special/Hidden Buildings EmptyMon Sep 03, 2012 9:18 am

The idea is you'll discover it along the way and do research on the ancient stuff you might come across or pay someone to research it. So short answer yes you'll know what the building does by the time you have the chance to build it.
Back to top Go down
https://worldofdarkmyst.forumotion.com
Sponsored content





Special/Hidden Buildings Empty
PostSubject: Re: Special/Hidden Buildings   Special/Hidden Buildings Empty

Back to top Go down
 
Special/Hidden Buildings
Back to top 
Page 1 of 1
 Similar topics
-
» Special Powers indeed

Permissions in this forum:You cannot reply to topics in this forum
World Of Dark Myst :: Out of Character :: King Maker Concepts-
Jump to: