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 Kressle Ranger

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Join date : 2012-05-10
Location : jediroshi @ ether hotmail or gmail

PostSubject: Kressle Ranger   Wed Jul 11, 2012 4:17 am

Name: Kressle
Level: 2 Ranger
Race: Human
Place of Birth: River Kingdoms
Gender: Female
Nationality: None
Age: 21
Height: 5'9
Weight: 165
Eye Color: Black
Skin Color: Tanned
Hair Color: Brown
Body Build: Athletic
Piercing or Tattoos: Ears are pierced.
Attitude- Indifferent
Fighting Style: Two-Weapon Fighting
Alignment: NE
Personality & Behavior: Sadistic and short-tempered. She's the type of girl who won't take crap from anyone. As seen by the fact that she attacked the bandits that just stood there and didn't help her. Yet she's general unsure about this mercy the PC's show to her which is why she's more indifferent and hasn't run away just yet.
Capabilities:
History-: The leader of the Thorn Ford camp bandits is a woman named Kressle, a sadistic criminal and career bandit who grew up in the River Kingdoms. Never spending more than a week in one spot, banditry is in her blood—as a young child she was already helping her parents rob travelers and roughen up pilgrims for some quick cash.

When her parents were killed after an ambush on a road, Kressle fled north from Mivon and into the Greenbelt. She managed to make her way through the dangerous region with a bit of luck, only to be caught by a group of the Stag Lord’s men. When two of them lost hands and fingers to her axes, their thoughts turned from rape to escape, and she followed the maimed and frightened bandits right up to the Stag Lord’s fort. Impressed with her skill and bravery, the Stag Lord threw the cowardly would-be rapists to the dead fields and recruited Kressle on the spot.

After serving at the fort for a few months, the Stag Lord sent her north to run the Thorn Ford camp—she’s enjoyed the mix of freedom and responsibility, and her arrangement with Oleg is but the latest of her initiatives enacted since her arrival in the area.
Miscellaneous:

Feats Dodge, Two-Weapon Fighting, Weapon Focus (handaxe)
Skills Climb +7, Intimidate +4, Knowledge (geography) +5, Knowledge (nature) +5, Perception +6, Stealth +5, Survival +6
Languages Common
Base Atk +2; CMB +5; CMD 17

Special Attacks favored enemy (human +2)
Defense-
AC 15, touch 12, flat-footed 13 (+3 armor, +1 Dex, +1 dodge)
hp 17 (2d10+6)
Fort +5, Ref +4, Will +1

Stats-
Str 16
Dex 13
Con 15
Int 10
Wis 12
Cha 9

Magic?
Weapons of choice: mwk handaxe
Equipment: potion of cure light wounds; Other Gear studded leather armor, 2 masterwork handaxes, 4 daggers,
Vehicle:

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