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 October Experince

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Posts : 145
Join date : 2012-05-10
Location : jediroshi @ ether hotmail or gmail

PostSubject: October Experince   Wed Oct 02, 2013 9:33 pm

11- 2130
12- 3200
14-6400
16-12800
18- 25600

2 quests- 25,600

37 Hexs- 25 each= 925

Total-76,655 per player


Current Exp Total for players- 454,255

Also I must have been tired last night their was something of Note. It was in the mountains that you explored right before the eater of Kings on the map. Or to the west of the hungerdark.

Here, where the normally placid Whisper River plummets over a 900-foot cliff side into a 150-foot-deep tarn, Thousand Voices is even more tangled and swampy than anywhere else in the woodlands’ reach. The transition from deep, algae-choked tarn to solid land is gradual, resulting in a 2-mile-wide swath of densely vegetated swamp. Many of the surrounding rocks and trees appear half melted or burnt, and bones of countless creatures both large and small litter the swampland.

Yet most impressive of all these features is the glittering skull of a dragon that has been impaled atop the jagged trunk of a dead oak. A DC 20 Knowledge (arcana) check is enough to recognize this all as telltale marks surrounding a black dragon’s lair—with a DC 36 Knowledge (arcana) check, the signs can be correctly interpreted as indicating a black dragon wyrm. Alternatively, a DC 25 Knowledge (history) check recalls tales of the black dragon Ilthuliak, who reputedly dwells deep in these woods. With a DC 24 Knowledge (arcana) check, the dragon skull in the tree can be identified as that of an adult silver dragon. Apart from the skull of the silver dragon Amvarean no trace of the dragon’s treasure remains, although a search of the tarn’s bed reveals an underwater nest sized for an ancient black dragon.


Also something to mention ranged combatants do not gain any benfit from enlarge person.


All equipment worn or carried by a creature is similarly enlarged by the spell. Melee weapons affected by this spell deal more damage (see Table: Tiny and Large Weapon Damage). Other magical properties are not affected by this spell. Any enlarged item that leaves an enlarged creature's possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown and projectile weapons deal their normal damage. Magical properties of enlarged items are not increased by this spell.

Link there-


Enlarge Spell

Also two new board posts that are important are up! 10-2 10:30 update

Doland Reconcile

War Meeting


Spolierish...:
 
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